Ventures of an ex indie game developer

Hoarse game

I just made the foundation for a game prototype, Hoarse, in Trabant:


It took me 30 minutes entirely without gameplay just to place the pieces and get them proportional in the right way. I'm probably on the wrong side of the advertised "prototype a 3D game idea in an hour," although not far off the mark I suspect.

My son's  idea is to make an entirely ridiculous game about a horse that farts, barfs, bites and moves like a caricature of a stuffed animal. It just might work.

About the author

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Gothenburg, Sweden