Ventures of an ex indie game developer

Getting Paid and no AI Christmas

I'm getting an outrageous day-time job raise in a month, doing the same thing I do, in the same place, with the same people. I'm start my own business as a consultant sub-contractor. Take a look:


See that awfully high sample in the end? I'm not going to earn that much developing my own games in a few years. Perhaps never, might as well enjoy it while it lasts.

I spent one night coding to be able to create "paths" in Maya for Cutie to follow in the game. Spent another one getting a vehicle "AI" driving from A to B. At first thought I'd make it generic so I could reuse it, but came to my senses and used an enum instead. It's pretty fun to do something that on some level imitates human behavior. All I have to do now is to add some type of circumventing behavior for obstacles (grenades and traps) and make it back up if something is in the way and the driving AI is done!

Apart from the vehicle AI I now only have 20 tasks left in my ToDo-list before the game is done, each of which is only a few hours. I could actually manage to finish it before Christmas. Christmas sprit will have to wait ‘til next year though.

About the author

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Gothenburg, Sweden