Ventures of an ex indie game developer

Where nightmares of iOS goes to die

After six years as a paying participant of the Apple developer program I finally draw the line.

Units downloaded    Title
12.3K    Kill Cutie
2.16K    Downwash
1.79K    Bound 3D
1.49K    SlimeBall
357    NSAgent
273    Tevesilen
234    Trabant
59    Levels (Kill Cutie)
55    Additional Vehicles (Kill Cutie)
10    BOUND_FULL_IN_APP_PURCHSE (Bound 3D)

Not a poor choice considering the obvious fail. Next time, if there is one, I'll release for Steam instead. But first I'll turn Putin rich, write my book on parapsychology, go trippin and evolve. So this blog is not going to be about games for a long time. I think I'll keep the label as a constant reminder of this failure though.

About the author

Mitt foto
Gothenburg, Sweden