Ventures of an ex indie game developer

Xtris and GTA

There's more action than one might think in the 110 lines of GTA prototyping I've made.


At the same time I uploaded the classic multiplayer xtris src+binaries for Windows to github. We colleagues play a match each Friday. I've won one out of two Fridays so far. Version 1.17 from 2004 had some "stalling" or "lagging" bug where the client would wait with redrawing until the server sent some data. I fixed it, so this Friday my poor colleagues will have no refuge when faced with utter humiliation. Ahhh...

About the author

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Gothenburg, Sweden