Ventures of an ex indie game developer

Last fixes done

Fixed the last 1%, which proved to be the last 10% as usual. I literally bumped into every Xcode bug there is when moving from iOS7 to iOS8. Apple has done such a poor job in portability that it's worthy of a post in itself.

They hand over the job of being portable to all the thousands of developers out there, and now suddenly I miss Microsoft! Even though they might have lost the war, they are a thousand times better at compatibility than Apple. They are now experiencing horrid fragmentation (which they formerly were attacking so hard, and rightfully so).

They want us developers to take care of portability, making preview videos, screen shots, icons and launch screens for five times as many devices. That amounts to a whole lot of work, not the least since portability between devices and iOS versions are full of ugly details. And I believe portability is Good Thing, because I for one do not think you should have to switch hardware every few years. Unfortunately Apple has made it their mission to make it so.

Therefore this is probably, and unfortunately, the last time I release a new app for App Store. The only reason I could change my mind would be if I started making some money off of Trabant, but I'm not going to hold my breath.

Anyway, now the Windows, Mac and iOS versions are done. The web page is in place. Finally! Golly. The Mac version doesn't have an IDE; I'll leave it as an exercise to the reader. At least for now. But God it feels good that I've finally made a great product!

Go to Trabant's homepage to try it out!

About the author

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Gothenburg, Sweden