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Ventures of an ex indie game developer
Piece generator
The probably most complicated script is almost done, and as usual it was harder than I had anticipated. I hadn't thought about that very irregular pieces are really hard to visualize in 3D (especially so from a single angle). And I hadn't considered that concave pieces can get stuck. There is still a bug remaining, causing triangles to be lost in translation. But it won't be hard to track down. Here are three generated pieces from a single shape. Good luck in figuring out what the heck I'm up to.