Ventures of an indie game developer

Pseudo-work

The steering didn't work out too well on Kill Cutie, which is going to ruin the whole game. Aww... I should have foreseen that. I'm still going to release it though.

In the mean while I did an update of Tevesilen, mainly ported to iPad. Didn't even bother to create a background for the higher resolution. Porting is easy if you know what to do, and how; but if not, quite the contrary. Especially if you do a lot of tweaking in your Cocoa Touch code. I've earned 10x more on this app than the Slime Volleyball one, which is still a meager pay. It's going to be interesting to see what happens to Kill Cutie, my guess is that it will sell for more than Slime Volleyball, but less than Tevesilen. I'll post stats here once I know.

About the author

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Gothenburg, Sweden