Ventures of an ex indie game developer

Vehicle grunt work

Lately, I haven't had that much coherent development time, so instead I invested what little I had into making a few vehicles. I spend only a couple of hours on each, so they're not very polished. Never will be (since it's coder art), but when I'm closing in on a release I'll try to give 'em some finish. Hopefully I'll have learned some Maya by then as well. ;)

About the author

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Gothenburg, Sweden